Tidelight
The island's five lighthouses went dark in the storm. Link sea glass that adds up to each lamp's number, and bring the light back one night at a time.
Coming to the App Store as Tidelight: Lamp Puzzle. Made for teens and adults.

Add it up. Light the lamp.
- 1Each lamp has a number. Link two or more touching pieces of sea glass that add up to it.
- 2Longer chains give more light. Light grows with the square of the chain's length.
- 3Keep it one colour. A chain of a single glass colour doubles its light.
- 4Fill the light bar to relight the lamp, then sail on to the next one.
From a quick storm to the long climb
Storm
90 seconds on the clock, and the target changes after every chain. How much light can you make before it runs out?
Night Watch
The story. Five lamps a night and no timer, with logbook pages that lead toward Far Reef, dark for forty years and suddenly answering back.
The Climb
One long run, lamp after lamp, each with a move budget. Every ten levels the tide rises, and your best score and level are saved.
Daily Tide
One board for everyone, every day. Twelve moves, one logged run, and a score card to share.
Duo
Two players, one phone. One clears the fog, the other lights the lamp, passing the phone between turns.
Choose your board
Play on a big 5×5, the classic 6×6, or a fine 7×7 board where the screen has room.
Made to feel good in your hands
Light that rewards cleverness
Bigger and purer chains set off brighter sparks, chords and a sweep of the lighthouse beam. Plain chains stay calm.
Eight glass themes
Sea Glass, Harbour Lantern, Deep Water, Frost, Storm Slate, Aurora, First Light and Stained Glass, unlocked as you play through the nights.
Comfortable to play
Effects set to Full, Less or Off, Reduce motion, high-contrast glass, haptics, and a shape on every colour so it never relies on colour alone.
