Puzzle game · Coming soon to iPhone

Tidelight

The island's five lighthouses went dark in the storm. Link sea glass that adds up to each lamp's number, and bring the light back one night at a time.

App Store · Coming soon Want to playtest? Get in touch

Coming to the App Store as Tidelight: Lamp Puzzle. Made for teens and adults.

Tidelight home screen: a lighthouse on a night harbor above the list of modes A Storm round in the Aurora glass theme: a six by six board of glowing sea-glass pieces, a target of 11 and a 90-second clock
The first night: link the 3 and the 5 to make 8 and light the lamp
How it plays

Add it up. Light the lamp.

  • 1Each lamp has a number. Link two or more touching pieces of sea glass that add up to it.
  • 2Longer chains give more light. Light grows with the square of the chain's length.
  • 3Keep it one colour. A chain of a single glass colour doubles its light.
  • 4Fill the light bar to relight the lamp, then sail on to the next one.
Five ways to play

From a quick storm to the long climb

Free

Storm

90 seconds on the clock, and the target changes after every chain. How much light can you make before it runs out?

Night Watch

The story. Five lamps a night and no timer, with logbook pages that lead toward Far Reef, dark for forty years and suddenly answering back.

The Climb

One long run, lamp after lamp, each with a move budget. Every ten levels the tide rises, and your best score and level are saved.

Daily Tide

One board for everyone, every day. Twelve moves, one logged run, and a score card to share.

Duo

Two players, one phone. One clears the fog, the other lights the lamp, passing the phone between turns.

Choose your board

Play on a big 5×5, the classic 6×6, or a fine 7×7 board where the screen has room.

The details

Made to feel good in your hands

Light that rewards cleverness

Bigger and purer chains set off brighter sparks, chords and a sweep of the lighthouse beam. Plain chains stay calm.

Eight glass themes

Sea Glass, Harbour Lantern, Deep Water, Frost, Storm Slate, Aurora, First Light and Stained Glass, unlocked as you play through the nights.

Comfortable to play

Effects set to Full, Less or Off, Reduce motion, high-contrast glass, haptics, and a shape on every colour so it never relies on colour alone.

Free to start, with no ads, no coins and no loot boxes. Tidelight is still in testing, so details may change before launch.